Professional Work
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LEGO 2K Drive [C++, PC, Switch, PS4/5, XBO, XBS S/X]
A LEGO themed cart racer by 2K.
I did a lot of race optimization for both Switch & PS4, and fixing bugs -
World War Z: Aftermath [C++, PS5, XBS S/X]
Zombie survival game loosely based on the novel and movie.
Built in a complete in-house engine, with a bunch of custom tools and it's own scripting language.
We helped port the game to nextgen consoles (PS5 and Xbox Series S/X). -
Matchpoint: Tennis Championships [C#, PC, Switch, PS4/5, XBO, XBS S/X]
A realistic tennis game, with an extensive career mode and multiplayer made in Unity.
Implementing core features, multi-platform support, multiplayer and much more.
Personal Work
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Voxit Craft [C++, OpenGL, PC]
A Minecraft clone I made in C++ atop my OpenGL engine, Base Engine.
Includes a bunch of features. -
Binate [C#, Unity, Mobile]
Binate is an Endless Runner, where you control 2 cubes and navigate them through an endless generating platform. Collect coins while trying not to fall behind and spend them on cool abilties and colours for your cubes.
Coming soon to iOS & Android -
Quest 4 Pants [C#, Unity, PC]
A small 2D top-down puzzle game, where you must collect & craft items to make yourself a pair of pants.
Made for fun and to try the new tilemap system in Unity. -
Extraterrestrial Transmissions [C#, Unity, PC]
A game developed at the Global Game Jam in Melbourne, with a 2 day time frame. Contact your alien friends to invite them to your camping party.
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Whimsical Wares [C#, Unity, PC]
Designed and developed in a 6 month time frame as a 2nd year student project. Developed for iOS and Android. Build up a store to sell equipment to customers and earn your self enough money to pay rent.
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Rattos With Hattos [C#, Unity, PC]
A co-op or singleplayer game made at a 2.5 day Game Jam. Take control of 2 rats in a factory to fulfill the food orders.
Personal Tools
Personal Demos
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2 Million Particles Demo [C++, PC]
A particle system I made in OpenGl, demonstrating 2 million particles running at 60fps using a computer shader.
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Shader Work [C++, GLSL, PC]
Here is where I will be showing off the shaders I write, in GLSL and in Unity.
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2D Shadow Casting [JavaScript, PC]
An interactive 2D shadow casting demo I made with WebGL.